2004 / video / 8mins
This cinematic work is an experiment that employs a surrealistic plot to give COSPLAYERS (young people dressed as game characters) the ability to traverse the city at will, and to engage in combat within their imaginary world. They expect their costumes will grant them true magical power, enabling the wearer to transcend reality and put themselves above all worldly and mundane concerns.
All COSPLAYERS are very young, with dreams in their heads, spending all their waking hours in the virtual world of video games from a very early age. Hence when they eventually grow up, they discover they are living a life style frowned upon and rejected by society and family members alike. With no channels open to express their feeling and aspirations they resort to escapism and, becoming alienated and out of touch, they turn into ever more unbecoming characters. However, in that moment when they are turned into genies, chivalrous knights, fairy princesses, or geeks, the pains of reality are assuaged, even if the "real" world they are standing on has not changed to the slightest.